Hyper-casuals & takeaways

11.06.2019, O4 Coworking w Olivia Business Centre

A must-attend session for anyone involved or wanting to learn more about the raising hyper-casual genre & data including: F2P market size, top publishers, biggest titles, KPIs, latest M&A activity & take-aways from Tap Tap Games powered by Huuuge. Take aways include overview of hyper-casual genre , important KPIs to focus on, how to monetize these games, what is important in terms of game design etc.

speaker photo

Łukasz Miądowicz

Łukasz Miądowicz (Huuuge Games) graduated Applied Physics & Quantum Mechanics at Gdańsk University of Technology. Entrepreneur & founder of startups: ARound (Augmented Reality, EEG), Blast Lab (Internet of Things). Co-founder of Gdańsk Entrepreneurial Network driving startup ecosystem in Trójmiasto. Mentor at Intel Challenge & hub:raum Deutsche Telekom incubator. Previously at Huuuge responsible for Business Development & Partnerships then moved to Product Manager role at AirHelp, Scalac, STX Next building mobile, web & Machine Learning products for travel & fin-tech. Recently joined back Huuuge as Huuuge Ambassador responsible for indie developers relation & business development for Tap Tap Games.

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